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November 2017 ~ July 2018

WORLD OF PLANKTON (TOUCH-POOL)

An environmental game that aims to convey the importance and beauty of freshwater ecology. The game is design to be shown on a massive touch screen for museum exhibitions.

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I worked on the project as the lead programmer, responsible for implementing most of the key features such as multiplayer control and viewing scale changing.

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This project is supported by Rensselaer Polytechnic Institute, as well as major companies such as Nvidia, Microsoft and other funders.

World of Plankton Touch-pool: Project
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